# PED::CLEAR_PED_WETNESS

- **Hash:** `0x9C720776DAA43E7E`
- **Namespace:** PED
- **Runtime name (Lua/JS):** `ClearPedWetness`
- **Side:** client (game native)
- **Name status:** official
- **Documentation:** described
- **Since game build:** 1207
- **URL:** https://natives.borderlinerp.com/natives/PED/CLEAR_PED_WETNESS

## Signature

```c
void CLEAR_PED_WETNESS(Ped ped);
```

## Parameters

- `ped` (`Ped`)

## Returns

`void`

## Description

It clears the wetness of the selected Ped/Player. Clothes have to be wet to notice the difference.

## Usage

### Lua

```lua
ClearPedWetness(ped)

-- always available, by hash
Citizen.InvokeNative(0x9C720776DAA43E7E, ped)
```

### JavaScript

```js
ClearPedWetness(ped);

// by hash
Citizen.invokeNative('0x9C720776DAA43E7E', ped);
```

### C#

```csharp
Function.Call((Hash)0x9C720776DAA43E7E, ped);
```

*Sources: alloc8or RDR3 NativeDB.*
