# PED::FORCE_ALL_HEADING_VALUES_TO_ALIGN

- **Hash:** `0xFF287323B0E2C69A`
- **Namespace:** PED
- **Runtime name (Lua/JS):** `ForceAllHeadingValuesToAlign`
- **Side:** client (game native)
- **Name status:** official
- **Documentation:** described
- **Since game build:** 1207
- **URL:** https://natives.borderlinerp.com/natives/PED/FORCE_ALL_HEADING_VALUES_TO_ALIGN

## Signature

```c
void FORCE_ALL_HEADING_VALUES_TO_ALIGN(Ped ped);
```

## Parameters

- `ped` (`Ped`)

## Returns

`void`

## Description

Old name: _FREEZE_PED_CAMERA_ROTATION

## Usage

### Lua

```lua
ForceAllHeadingValuesToAlign(ped)

-- always available, by hash
Citizen.InvokeNative(0xFF287323B0E2C69A, ped)
```

### JavaScript

```js
ForceAllHeadingValuesToAlign(ped);

// by hash
Citizen.invokeNative('0xFF287323B0E2C69A', ped);
```

### C#

```csharp
Function.Call((Hash)0xFF287323B0E2C69A, ped);
```

*Sources: alloc8or RDR3 NativeDB.*
