{"hash":"0xC8D523BF5BBD3808","ns":"PED","name":"IS_EVENT_IN_QUEUE","slug":"IS_EVENT_IN_QUEUE","official":true,"named":true,"luaName":"IsEventInQueue","game":"rdr3","apiset":"client","returnType":"BOOL","params":[{"name":"ped","type":"Ped"},{"name":"eventType","type":"Hash"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":["eEventType"],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/PED/IS_EVENT_IN_QUEUE","markdownUrl":"https://natives.borderlinerp.com/natives/PED/IS_EVENT_IN_QUEUE.md","snippets":{"lua":"local retval = IsEventInQueue(ped, eventType)","luaInvoke":"local retval = Citizen.InvokeNative(0xC8D523BF5BBD3808, ped, eventType, Citizen.ReturnResultAnyway())","js":"const retval = IsEventInQueue(ped, eventType);","jsInvoke":"const retval = Citizen.invokeNative('0xC8D523BF5BBD3808', ped, eventType, Citizen.returnResultAnyway());","csharp":"bool retval = Function.Call<bool>((Hash)0xC8D523BF5BBD3808, ped, eventType);","notes":["Hash parameters: the named function also accepts a string and hashes it for you; `Citizen.InvokeNative` needs the number — pass `joaat(\"name\")` or a backtick literal like `` `name` ``."]}}