# PED::RESET_GROUP_FORMATION_DEFAULT_SPACING

- **Hash:** `0x63DAB4CCB3273205`
- **Namespace:** PED
- **Runtime name (Lua/JS):** `ResetGroupFormationDefaultSpacing`
- **Side:** client (game native)
- **Name status:** official
- **Documentation:** named only
- **Since game build:** 1207
- **URL:** https://natives.borderlinerp.com/natives/PED/RESET_GROUP_FORMATION_DEFAULT_SPACING

## Signature

```c
void RESET_GROUP_FORMATION_DEFAULT_SPACING(int groupId);
```

## Parameters

- `groupId` (`int`)

## Returns

`void`

## Usage

### Lua

```lua
ResetGroupFormationDefaultSpacing(groupId)

-- always available, by hash
Citizen.InvokeNative(0x63DAB4CCB3273205, groupId)
```

### JavaScript

```js
ResetGroupFormationDefaultSpacing(groupId);

// by hash
Citizen.invokeNative('0x63DAB4CCB3273205', groupId);
```

### C#

```csharp
Function.Call((Hash)0x63DAB4CCB3273205, groupId);
```

*Sources: alloc8or RDR3 NativeDB.*
