{"hash":"0xC32779C16FCEECD9","ns":"PED","name":"SET_IK_TARGET","slug":"SET_IK_TARGET","official":true,"named":true,"luaName":"SetIkTarget","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"ped","type":"Ped"},{"name":"ikIndex","type":"int"},{"name":"entityLookAt","type":"Entity"},{"name":"boneLookAt","type":"int"},{"name":"offsetX","type":"float"},{"name":"offsetY","type":"float"},{"name":"offsetZ","type":"float"},{"name":"p7","type":"Any"},{"name":"blendInDuration","type":"int"},{"name":"blendOutDuration","type":"int"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":["eAnimBoneTag"],"related":[],"build":"1207","gtaHash":"0xC32779C16FCEECD9","gtaJhash":"0x6FE5218C","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/PED/SET_IK_TARGET","markdownUrl":"https://natives.borderlinerp.com/natives/PED/SET_IK_TARGET.md","snippets":{"lua":"SetIkTarget(ped, ikIndex, entityLookAt, boneLookAt, offsetX, offsetY, offsetZ, p7, blendInDuration, blendOutDuration)","luaInvoke":"Citizen.InvokeNative(0xC32779C16FCEECD9, ped, ikIndex, entityLookAt, boneLookAt, offsetX, offsetY, offsetZ, p7, blendInDuration, blendOutDuration)","js":"SetIkTarget(ped, ikIndex, entityLookAt, boneLookAt, offsetX, offsetY, offsetZ, p7, blendInDuration, blendOutDuration);","jsInvoke":"Citizen.invokeNative('0xC32779C16FCEECD9', ped, ikIndex, entityLookAt, boneLookAt, offsetX + 0.0000001, offsetY + 0.0000001, offsetZ + 0.0000001, p7, blendInDuration, blendOutDuration);","csharp":"Function.Call((Hash)0xC32779C16FCEECD9, ped, ikIndex, entityLookAt, boneLookAt, offsetX, offsetY, offsetZ, p7, blendInDuration, blendOutDuration);","notes":["Float parameters: Lua integers (`10`, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write `10.0` or `value + 0.0`. The generated JS wrappers add `0.0000001` to non-zero floats for the same reason."]}}