{"hash":"0x4D9CA1009AFBD057","ns":"PED","name":"SET_PED_COMBAT_MOVEMENT","slug":"SET_PED_COMBAT_MOVEMENT","official":true,"named":true,"luaName":"SetPedCombatMovement","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"ped","type":"Ped"},{"name":"combatMovement","type":"int"}],"summary":"0 - Stationary (Will just stand in place) 1 - Defensive (Will try to find cover and very likely to blind fire) 2 - Offensive (Will attempt to charge at enemy but take cover as well) 3 - Suicidal Offensive (Will try to flank enemy in a su…","descriptions":[{"source":"alloc8or","format":"text","body":"0 - Stationary (Will just stand in place)\n1 - Defensive (Will try to find cover and very likely to blind fire)\n2 - Offensive (Will attempt to charge at enemy but take cover as well)\n3 - Suicidal Offensive (Will try to flank enemy in a suicidal attack)"}],"examples":[],"aliases":[],"enums":["CCombatData__Movement"],"related":["0xDEA92412FCAEB3F5"],"build":"1207","gtaHash":"0x4D9CA1009AFBD057","gtaJhash":"0x12E62F9E","sources":["alloc8or"],"doc":2,"url":"https://natives.borderlinerp.com/natives/PED/SET_PED_COMBAT_MOVEMENT","markdownUrl":"https://natives.borderlinerp.com/natives/PED/SET_PED_COMBAT_MOVEMENT.md","snippets":{"lua":"SetPedCombatMovement(ped, combatMovement)","luaInvoke":"Citizen.InvokeNative(0x4D9CA1009AFBD057, ped, combatMovement)","js":"SetPedCombatMovement(ped, combatMovement);","jsInvoke":"Citizen.invokeNative('0x4D9CA1009AFBD057', ped, combatMovement);","csharp":"Function.Call((Hash)0x4D9CA1009AFBD057, ped, combatMovement);","notes":[]}}