# PED::SET_PED_CONFIG_FLAG

- **Hash:** `0x1913FE4CBF41C463`
- **Namespace:** PED
- **Runtime name (Lua/JS):** `SetPedConfigFlag`
- **Side:** client (game native)
- **Name status:** official
- **Documentation:** described
- **Since game build:** 1207
- **URL:** https://natives.borderlinerp.com/natives/PED/SET_PED_CONFIG_FLAG

## Signature

```c
void SET_PED_CONFIG_FLAG(Ped ped, int flagId, BOOL value);
```

## Parameters

- `ped` (`Ped`)
- `flagId` (`int`)
- `value` (`BOOL`)

## Returns

`void`

## Description

flagId: https://github.com/Halen84/RDR3-Native-Flags-And-Enums/tree/main/ePedScriptConfigFlags
https://alloc8or.re/rdr3/doc/enums/ePedScriptConfigFlags.txt
https://github.com/femga/rdr3_discoveries/tree/master/AI/CPED_CONFIG_FLAGS

## Usage

### Lua

```lua
SetPedConfigFlag(ped, flagId, value)

-- always available, by hash
Citizen.InvokeNative(0x1913FE4CBF41C463, ped, flagId, value)
```

### JavaScript

```js
SetPedConfigFlag(ped, flagId, value);

// by hash
Citizen.invokeNative('0x1913FE4CBF41C463', ped, flagId, value);
```

### C#

```csharp
Function.Call((Hash)0x1913FE4CBF41C463, ped, flagId, value);
```

## Related enums

- [ePedScriptConfigFlags](https://natives.borderlinerp.com/enums/ePedScriptConfigFlags.md) — 603 values

## See also

- [PED::GET_PED_CONFIG_FLAG](https://natives.borderlinerp.com/natives/PED/GET_PED_CONFIG_FLAG.md)

*Sources: alloc8or RDR3 NativeDB.*
