# PED::SET_PED_GROUP_MEMBER_PASSENGER_INDEX

- **Hash:** `0x0BDDB8D9EC6BCF3C`
- **Namespace:** PED
- **Runtime name (Lua/JS):** `SetPedGroupMemberPassengerIndex`
- **Side:** client (game native)
- **Name status:** official
- **Documentation:** named only
- **Since game build:** 1207
- **URL:** https://natives.borderlinerp.com/natives/PED/SET_PED_GROUP_MEMBER_PASSENGER_INDEX

## Signature

```c
void SET_PED_GROUP_MEMBER_PASSENGER_INDEX(Ped ped, int index);
```

## Parameters

- `ped` (`Ped`)
- `index` (`int`)

## Returns

`void`

## Usage

### Lua

```lua
SetPedGroupMemberPassengerIndex(ped, index)

-- always available, by hash
Citizen.InvokeNative(0x0BDDB8D9EC6BCF3C, ped, index)
```

### JavaScript

```js
SetPedGroupMemberPassengerIndex(ped, index);

// by hash
Citizen.invokeNative('0x0BDDB8D9EC6BCF3C', ped, index);
```

### C#

```csharp
Function.Call((Hash)0x0BDDB8D9EC6BCF3C, ped, index);
```

*Sources: alloc8or RDR3 NativeDB.*
