# PED::SET_PED_LEG_IK_MODE

- **Hash:** `0xC396F5B86FF9FEBD`
- **Namespace:** PED
- **Runtime name (Lua/JS):** `SetPedLegIkMode`
- **Side:** client (game native)
- **Name status:** official
- **Documentation:** named only
- **Since game build:** 1207
- **URL:** https://natives.borderlinerp.com/natives/PED/SET_PED_LEG_IK_MODE

## Signature

```c
void SET_PED_LEG_IK_MODE(Ped ped, int mode);
```

## Parameters

- `ped` (`Ped`)
- `mode` (`int`)

## Returns

`void`

## Usage

### Lua

```lua
SetPedLegIkMode(ped, mode)

-- always available, by hash
Citizen.InvokeNative(0xC396F5B86FF9FEBD, ped, mode)
```

### JavaScript

```js
SetPedLegIkMode(ped, mode);

// by hash
Citizen.invokeNative('0xC396F5B86FF9FEBD', ped, mode);
```

### C#

```csharp
Function.Call((Hash)0xC396F5B86FF9FEBD, ped, mode);
```

*Sources: alloc8or RDR3 NativeDB.*
