# PED::SET_PED_MAX_HEALTH

- **Hash:** `0xF5F6378C4F3419D3`
- **Namespace:** PED
- **Runtime name (Lua/JS):** `SetPedMaxHealth`
- **Side:** client (game native)
- **Name status:** official
- **Documentation:** described
- **Since game build:** 1207
- **URL:** https://natives.borderlinerp.com/natives/PED/SET_PED_MAX_HEALTH

## Signature

```c
void SET_PED_MAX_HEALTH(Ped ped, int value);
```

## Parameters

- `ped` (`Ped`)
- `value` (`int`)

## Returns

`void`

## Description

Sets the maximum health of a ped.

## Usage

### Lua

```lua
SetPedMaxHealth(ped, value)

-- always available, by hash
Citizen.InvokeNative(0xF5F6378C4F3419D3, ped, value)
```

### JavaScript

```js
SetPedMaxHealth(ped, value);

// by hash
Citizen.invokeNative('0xF5F6378C4F3419D3', ped, value);
```

### C#

```csharp
Function.Call((Hash)0xF5F6378C4F3419D3, ped, value);
```

## See also

- [PED::GET_PED_MAX_HEALTH](https://natives.borderlinerp.com/natives/PED/GET_PED_MAX_HEALTH.md)

*Sources: alloc8or RDR3 NativeDB.*
