{"hash":"0x9D3151A373974804","ns":"PED","name":"SET_PED_SPHERE_DEFENSIVE_AREA","slug":"SET_PED_SPHERE_DEFENSIVE_AREA","official":true,"named":true,"luaName":"SetPedSphereDefensiveArea","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"ped","type":"Ped"},{"name":"x","type":"float"},{"name":"y","type":"float"},{"name":"z","type":"float"},{"name":"radius","type":"float"},{"name":"p5","type":"BOOL"},{"name":"p6","type":"BOOL"},{"name":"p7","type":"BOOL"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","gtaHash":"0x9D3151A373974804","gtaJhash":"0xBD96D8E8","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/PED/SET_PED_SPHERE_DEFENSIVE_AREA","markdownUrl":"https://natives.borderlinerp.com/natives/PED/SET_PED_SPHERE_DEFENSIVE_AREA.md","snippets":{"lua":"SetPedSphereDefensiveArea(ped, x, y, z, radius, p5, p6, p7)","luaInvoke":"Citizen.InvokeNative(0x9D3151A373974804, ped, x, y, z, radius, p5, p6, p7)","js":"SetPedSphereDefensiveArea(ped, x, y, z, radius, p5, p6, p7);","jsInvoke":"Citizen.invokeNative('0x9D3151A373974804', ped, x + 0.0000001, y + 0.0000001, z + 0.0000001, radius + 0.0000001, p5, p6, p7);","csharp":"Function.Call((Hash)0x9D3151A373974804, ped, x, y, z, radius, p5, p6, p7);","notes":["Float parameters: Lua integers (`10`, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write `10.0` or `value + 0.0`. The generated JS wrappers add `0.0000001` to non-zero floats for the same reason."]}}