{"hash":"0x3B6405E8AB34A907","ns":"PED","name":"SET_PED_VISUAL_FIELD_CENTER_ANGLE","slug":"SET_PED_VISUAL_FIELD_CENTER_ANGLE","official":true,"named":true,"luaName":"SetPedVisualFieldCenterAngle","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"ped","type":"Ped"},{"name":"angle","type":"float"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","gtaHash":"0x3B6405E8AB34A907","gtaJhash":"0xE57202A1","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/PED/SET_PED_VISUAL_FIELD_CENTER_ANGLE","markdownUrl":"https://natives.borderlinerp.com/natives/PED/SET_PED_VISUAL_FIELD_CENTER_ANGLE.md","snippets":{"lua":"SetPedVisualFieldCenterAngle(ped, angle)","luaInvoke":"Citizen.InvokeNative(0x3B6405E8AB34A907, ped, angle)","js":"SetPedVisualFieldCenterAngle(ped, angle);","jsInvoke":"Citizen.invokeNative('0x3B6405E8AB34A907', ped, angle + 0.0000001);","csharp":"Function.Call((Hash)0x3B6405E8AB34A907, ped, angle);","notes":["Float parameters: Lua integers (`10`, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write `10.0` or `value + 0.0`. The generated JS wrappers add `0.0000001` to non-zero floats for the same reason."]}}