{"hash":"0xE9B168527B337BF0","ns":"PED","name":"_ADD_PED_STAY_OUT_VOLUME","slug":"_ADD_PED_STAY_OUT_VOLUME","official":false,"named":true,"luaName":"AddPedStayOutVolume","game":"rdr3","apiset":"client","returnType":"BOOL","params":[{"name":"ped","type":"Ped"},{"name":"volume","type":"Volume"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":["0x0CAB404CD2DB41F5"],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/PED/_ADD_PED_STAY_OUT_VOLUME","markdownUrl":"https://natives.borderlinerp.com/natives/PED/_ADD_PED_STAY_OUT_VOLUME.md","snippets":{"lua":"local retval = AddPedStayOutVolume(ped, volume)","luaInvoke":"local retval = Citizen.InvokeNative(0xE9B168527B337BF0, ped, volume, Citizen.ReturnResultAnyway())","js":"const retval = AddPedStayOutVolume(ped, volume);","jsInvoke":"const retval = Citizen.invokeNative('0xE9B168527B337BF0', ped, volume, Citizen.returnResultAnyway());","csharp":"bool retval = Function.Call<bool>((Hash)0xE9B168527B337BF0, ped, volume);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}