{"hash":"0x7C00CFC48A782DC0","ns":"PED","name":"_ATTACH_VOLUME_TO_ENTITY","slug":"_ATTACH_VOLUME_TO_ENTITY","official":false,"named":true,"luaName":"AttachVolumeToEntity","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"volume","type":"Volume"},{"name":"entity","type":"Entity"},{"name":"offsetX","type":"float"},{"name":"offsetY","type":"float"},{"name":"offsetZ","type":"float"},{"name":"rotX","type":"float"},{"name":"rotY","type":"float"},{"name":"rotZ","type":"float"},{"name":"p8","type":"int"},{"name":"p9","type":"BOOL"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/PED/_ATTACH_VOLUME_TO_ENTITY","markdownUrl":"https://natives.borderlinerp.com/natives/PED/_ATTACH_VOLUME_TO_ENTITY.md","snippets":{"lua":"AttachVolumeToEntity(volume, entity, offsetX, offsetY, offsetZ, rotX, rotY, rotZ, p8, p9)","luaInvoke":"Citizen.InvokeNative(0x7C00CFC48A782DC0, volume, entity, offsetX, offsetY, offsetZ, rotX, rotY, rotZ, p8, p9)","js":"AttachVolumeToEntity(volume, entity, offsetX, offsetY, offsetZ, rotX, rotY, rotZ, p8, p9);","jsInvoke":"Citizen.invokeNative('0x7C00CFC48A782DC0', volume, entity, offsetX + 0.0000001, offsetY + 0.0000001, offsetZ + 0.0000001, rotX + 0.0000001, rotY + 0.0000001, rotZ + 0.0000001, p8, p9);","csharp":"Function.Call((Hash)0x7C00CFC48A782DC0, volume, entity, offsetX, offsetY, offsetZ, rotX, rotY, rotZ, p8, p9);","notes":["Float parameters: Lua integers (`10`, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write `10.0` or `value + 0.0`. The generated JS wrappers add `0.0000001` to non-zero floats for the same reason.","The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}