{"hash":"0x1FA132CBCD7CB239","ns":"PED","name":"_CLEAR_PED_COMBAT_STYLE_MOD","slug":"_CLEAR_PED_COMBAT_STYLE_MOD","official":false,"named":true,"luaName":"ClearPedCombatStyleMod","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"ped","type":"Ped"},{"name":"combatStyleModHash","type":"Hash"}],"summary":"_CLEAR_PED_COMBAT_*","descriptions":[{"source":"alloc8or","format":"text","body":"_CLEAR_PED_COMBAT_*"}],"examples":[],"aliases":[],"enums":[],"related":["0x8B1E8E35A6E814EA"],"build":"1207","sources":["alloc8or"],"doc":2,"url":"https://natives.borderlinerp.com/natives/PED/_CLEAR_PED_COMBAT_STYLE_MOD","markdownUrl":"https://natives.borderlinerp.com/natives/PED/_CLEAR_PED_COMBAT_STYLE_MOD.md","snippets":{"lua":"ClearPedCombatStyleMod(ped, combatStyleModHash)","luaInvoke":"Citizen.InvokeNative(0x1FA132CBCD7CB239, ped, combatStyleModHash)","js":"ClearPedCombatStyleMod(ped, combatStyleModHash);","jsInvoke":"Citizen.invokeNative('0x1FA132CBCD7CB239', ped, combatStyleModHash);","csharp":"Function.Call((Hash)0x1FA132CBCD7CB239, ped, combatStyleModHash);","notes":["Hash parameters: the named function also accepts a string and hashes it for you; `Citizen.InvokeNative` needs the number — pass `joaat(\"name\")` or a backtick literal like `` `name` ``.","The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}