{"hash":"0xB63B9178D0F58D82","ns":"PED","name":"_CLEAR_PED_TEXTURE","slug":"_CLEAR_PED_TEXTURE","official":false,"named":true,"luaName":"ClearPedTexture","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"textureId","type":"int"}],"summary":"Removes every texture layer Old Name: _RESET_PED_TEXTURE_2","descriptions":[{"source":"alloc8or","format":"text","body":"Removes every texture layer\nOld Name: _RESET_PED_TEXTURE_2"}],"examples":[],"aliases":[],"enums":[],"related":["0x92DAABA2C1C10B0E","0x8472A1789478F82F"],"build":"1207","sources":["alloc8or"],"doc":2,"url":"https://natives.borderlinerp.com/natives/PED/_CLEAR_PED_TEXTURE","markdownUrl":"https://natives.borderlinerp.com/natives/PED/_CLEAR_PED_TEXTURE.md","snippets":{"lua":"ClearPedTexture(textureId)","luaInvoke":"Citizen.InvokeNative(0xB63B9178D0F58D82, textureId)","js":"ClearPedTexture(textureId);","jsInvoke":"Citizen.invokeNative('0xB63B9178D0F58D82', textureId);","csharp":"Function.Call((Hash)0xB63B9178D0F58D82, textureId);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}