{"hash":"0x4FF3C2B4E6A196C1","ns":"PED","name":"_DOES_META_PED_SUBOUTFIT_EXIST_FOR_PED_MODEL","slug":"_DOES_META_PED_SUBOUTFIT_EXIST_FOR_PED_MODEL","official":false,"named":true,"luaName":"DoesMetaPedSuboutfitExistForPedModel","game":"rdr3","apiset":"client","returnType":"BOOL","params":[{"name":"outfit","type":"Hash"},{"name":"suboutfit","type":"Hash"},{"name":"model","type":"Hash"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/PED/_DOES_META_PED_SUBOUTFIT_EXIST_FOR_PED_MODEL","markdownUrl":"https://natives.borderlinerp.com/natives/PED/_DOES_META_PED_SUBOUTFIT_EXIST_FOR_PED_MODEL.md","snippets":{"lua":"local retval = DoesMetaPedSuboutfitExistForPedModel(outfit, suboutfit, model)","luaInvoke":"local retval = Citizen.InvokeNative(0x4FF3C2B4E6A196C1, outfit, suboutfit, model, Citizen.ReturnResultAnyway())","js":"const retval = DoesMetaPedSuboutfitExistForPedModel(outfit, suboutfit, model);","jsInvoke":"const retval = Citizen.invokeNative('0x4FF3C2B4E6A196C1', outfit, suboutfit, model, Citizen.returnResultAnyway());","csharp":"bool retval = Function.Call<bool>((Hash)0x4FF3C2B4E6A196C1, outfit, suboutfit, model);","notes":["Hash parameters: the named function also accepts a string and hashes it for you; `Citizen.InvokeNative` needs the number — pass `joaat(\"name\")` or a backtick literal like `` `name` ``.","The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}