{"hash":"0x8B3CB08158E98481","ns":"PED","name":"_FAKE_SET_PED_LOCO_INJURED","slug":"_FAKE_SET_PED_LOCO_INJURED","official":false,"named":true,"luaName":"FakeSetPedLocoInjured","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"ped","type":"Ped"},{"name":"enabled","type":"BOOL"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/PED/_FAKE_SET_PED_LOCO_INJURED","markdownUrl":"https://natives.borderlinerp.com/natives/PED/_FAKE_SET_PED_LOCO_INJURED.md","snippets":{"lua":"FakeSetPedLocoInjured(ped, enabled)","luaInvoke":"Citizen.InvokeNative(0x8B3CB08158E98481, ped, enabled)","js":"FakeSetPedLocoInjured(ped, enabled);","jsInvoke":"Citizen.invokeNative('0x8B3CB08158E98481', ped, enabled);","csharp":"Function.Call((Hash)0x8B3CB08158E98481, ped, enabled);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}