{"hash":"0x6F43C351A5D51E2F","ns":"PED","name":"_GET_CARRIED_PELT_SKINS","slug":"_GET_CARRIED_PELT_SKINS","official":false,"named":true,"luaName":"GetCarriedPeltSkins","game":"rdr3","apiset":"client","returnType":"int","params":[{"name":"mount","type":"Ped"},{"name":"outData","type":"Any*"}],"summary":"","descriptions":[{"source":"alloc8or","format":"text","body":"https://github.com/nativewrappers/nativewrappers/blob/main/src/redm/entities/HorsePeltEntries.ts\nhttps://pastebin.com/D58XgYBm"}],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":2,"url":"https://natives.borderlinerp.com/natives/PED/_GET_CARRIED_PELT_SKINS","markdownUrl":"https://natives.borderlinerp.com/natives/PED/_GET_CARRIED_PELT_SKINS.md","snippets":{"lua":"local retval, outData = GetCarriedPeltSkins(mount, outData)","luaInvoke":"local retval, outData = Citizen.InvokeNative(0x6F43C351A5D51E2F, mount, Citizen.PointerValueIntInitialized(outData), Citizen.ResultAsInteger())","js":"const [retval, outData] = GetCarriedPeltSkins(mount, outData);","jsInvoke":"const [retval, outData] = Citizen.invokeNative('0x6F43C351A5D51E2F', mount, Citizen.pointerValueIntInitialized(outData), Citizen.returnResultAnyway(), Citizen.resultAsInteger());","csharp":"var outData = new OutputArgument();\nint retval = Function.Call<int>((Hash)0x6F43C351A5D51E2F, mount, outData);\n// outData.GetResult<int>()","notes":["The last argument is an in/out pointer: pass its initial value, and the updated value is returned after the result.","`Any*` arguments are often structs. Build them with a DataView buffer and pass it with `:Buffer()` — see the examples and notes below.","The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}