{"hash":"0xC3995D396F1D97B6","ns":"PED","name":"_GET_PED_HAS_SIMPLE_PLAYER_MEMORY_CHANGED","slug":"_GET_PED_HAS_SIMPLE_PLAYER_MEMORY_CHANGED","official":false,"named":true,"luaName":"GetPedHasSimplePlayerMemoryChanged","game":"rdr3","apiset":"client","returnType":"BOOL","params":[{"name":"ped","type":"Ped"},{"name":"memoryType","type":"int"},{"name":"ms","type":"int"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/PED/_GET_PED_HAS_SIMPLE_PLAYER_MEMORY_CHANGED","markdownUrl":"https://natives.borderlinerp.com/natives/PED/_GET_PED_HAS_SIMPLE_PLAYER_MEMORY_CHANGED.md","snippets":{"lua":"local retval = GetPedHasSimplePlayerMemoryChanged(ped, memoryType, ms)","luaInvoke":"local retval = Citizen.InvokeNative(0xC3995D396F1D97B6, ped, memoryType, ms, Citizen.ReturnResultAnyway())","js":"const retval = GetPedHasSimplePlayerMemoryChanged(ped, memoryType, ms);","jsInvoke":"const retval = Citizen.invokeNative('0xC3995D396F1D97B6', ped, memoryType, ms, Citizen.returnResultAnyway());","csharp":"bool retval = Function.Call<bool>((Hash)0xC3995D396F1D97B6, ped, memoryType, ms);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}