{"hash":"0x31167ED4324B758D","ns":"PED","name":"_GET_PED_ID_RANGE","slug":"_GET_PED_ID_RANGE","official":false,"named":true,"luaName":"GetPedIdRange","game":"rdr3","apiset":"client","returnType":"float","params":[{"name":"ped","type":"Ped"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":["0xF107E836A70DCE05"],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/PED/_GET_PED_ID_RANGE","markdownUrl":"https://natives.borderlinerp.com/natives/PED/_GET_PED_ID_RANGE.md","snippets":{"lua":"local retval = GetPedIdRange(ped)","luaInvoke":"local retval = Citizen.InvokeNative(0x31167ED4324B758D, ped, Citizen.ResultAsFloat())","js":"const retval = GetPedIdRange(ped);","jsInvoke":"const retval = Citizen.invokeNative('0x31167ED4324B758D', ped, Citizen.returnResultAnyway(), Citizen.resultAsFloat());","csharp":"float retval = Function.Call<float>((Hash)0x31167ED4324B758D, ped);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}