{"hash":"0xC5303F460A40D21D","ns":"PED","name":"_GET_PED_RAGDOLL_BONE_INDEX","slug":"_GET_PED_RAGDOLL_BONE_INDEX","official":false,"named":true,"luaName":"GetPedRagdollBoneIndex","game":"rdr3","apiset":"client","returnType":"int","params":[{"name":"ped","type":"Ped"},{"name":"boneId","type":"int"}],"summary":"Returns boneIndex","descriptions":[{"source":"alloc8or","format":"text","body":"Returns boneIndex"}],"examples":[],"aliases":[],"enums":["eAnimBoneTag"],"related":[],"build":"1207","sources":["alloc8or"],"doc":2,"url":"https://natives.borderlinerp.com/natives/PED/_GET_PED_RAGDOLL_BONE_INDEX","markdownUrl":"https://natives.borderlinerp.com/natives/PED/_GET_PED_RAGDOLL_BONE_INDEX.md","snippets":{"lua":"local retval = GetPedRagdollBoneIndex(ped, boneId)","luaInvoke":"local retval = Citizen.InvokeNative(0xC5303F460A40D21D, ped, boneId, Citizen.ResultAsInteger())","js":"const retval = GetPedRagdollBoneIndex(ped, boneId);","jsInvoke":"const retval = Citizen.invokeNative('0xC5303F460A40D21D', ped, boneId, Citizen.returnResultAnyway(), Citizen.resultAsInteger());","csharp":"int retval = Function.Call<int>((Hash)0xC5303F460A40D21D, ped, boneId);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}