{"hash":"0x2BA9D7BF629F920C","ns":"PED","name":"_GET_PED_SEEING_RANGE","slug":"_GET_PED_SEEING_RANGE","official":false,"named":true,"luaName":"GetPedSeeingRange","game":"rdr3","apiset":"client","returnType":"float","params":[{"name":"ped","type":"Ped"}],"summary":"Returns the seeing range of a ped.","descriptions":[{"source":"alloc8or","format":"text","body":"Returns the seeing range of a ped. Counterpart to SET_PED_SEEING_RANGE."},{"source":"vorp","format":"text","body":"Returns the seeing range of a ped. To use with SET_PED_SEEING_RANGE"}],"examples":[],"aliases":[],"enums":[],"related":["0xF29CF591C4BF6CEE"],"build":"1207","sources":["alloc8or","vorp"],"doc":2,"url":"https://natives.borderlinerp.com/natives/PED/_GET_PED_SEEING_RANGE","markdownUrl":"https://natives.borderlinerp.com/natives/PED/_GET_PED_SEEING_RANGE.md","snippets":{"lua":"local retval = GetPedSeeingRange(ped)","luaInvoke":"local retval = Citizen.InvokeNative(0x2BA9D7BF629F920C, ped, Citizen.ResultAsFloat())","js":"const retval = GetPedSeeingRange(ped);","jsInvoke":"const retval = Citizen.invokeNative('0x2BA9D7BF629F920C', ped, Citizen.returnResultAnyway(), Citizen.resultAsFloat());","csharp":"float retval = Function.Call<float>((Hash)0x2BA9D7BF629F920C, ped);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}