{"hash":"0x22F2A386D43048A9","ns":"PED","name":"_GET_PED_STAMINA_NORMALIZED","slug":"_GET_PED_STAMINA_NORMALIZED","official":false,"named":true,"luaName":"GetPedStaminaNormalized","game":"rdr3","apiset":"client","returnType":"float","params":[{"name":"ped","type":"Ped"}],"summary":"Returns stamina normalizedValue / normalizedUnlockedMax","descriptions":[{"source":"alloc8or","format":"text","body":"Returns stamina normalizedValue / normalizedUnlockedMax"}],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":2,"url":"https://natives.borderlinerp.com/natives/PED/_GET_PED_STAMINA_NORMALIZED","markdownUrl":"https://natives.borderlinerp.com/natives/PED/_GET_PED_STAMINA_NORMALIZED.md","snippets":{"lua":"local retval = GetPedStaminaNormalized(ped)","luaInvoke":"local retval = Citizen.InvokeNative(0x22F2A386D43048A9, ped, Citizen.ResultAsFloat())","js":"const retval = GetPedStaminaNormalized(ped);","jsInvoke":"const retval = Citizen.invokeNative('0x22F2A386D43048A9', ped, Citizen.returnResultAnyway(), Citizen.resultAsFloat());","csharp":"float retval = Function.Call<float>((Hash)0x22F2A386D43048A9, ped);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}