{"hash":"0xE7687EB2F634ABF0","ns":"PED","name":"_GET_STAMINA_RECHARGE_MULTIPLIER","slug":"_GET_STAMINA_RECHARGE_MULTIPLIER","official":false,"named":true,"luaName":"GetStaminaRechargeMultiplier","game":"rdr3","apiset":"client","returnType":"float","params":[{"name":"ped","type":"Ped"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":["0x345C9F993A8AB4A4"],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/PED/_GET_STAMINA_RECHARGE_MULTIPLIER","markdownUrl":"https://natives.borderlinerp.com/natives/PED/_GET_STAMINA_RECHARGE_MULTIPLIER.md","snippets":{"lua":"local retval = GetStaminaRechargeMultiplier(ped)","luaInvoke":"local retval = Citizen.InvokeNative(0xE7687EB2F634ABF0, ped, Citizen.ResultAsFloat())","js":"const retval = GetStaminaRechargeMultiplier(ped);","jsInvoke":"const retval = Citizen.invokeNative('0xE7687EB2F634ABF0', ped, Citizen.returnResultAnyway(), Citizen.resultAsFloat());","csharp":"float retval = Function.Call<float>((Hash)0xE7687EB2F634ABF0, ped);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}