{"hash":"0xF6262491C7704A63","ns":"PED","name":"_INCAPACITATED_REVIVE","slug":"_INCAPACITATED_REVIVE","official":false,"named":true,"luaName":"IncapacitatedRevive","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"ped","type":"Ped"},{"name":"ped2","type":"Ped"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/PED/_INCAPACITATED_REVIVE","markdownUrl":"https://natives.borderlinerp.com/natives/PED/_INCAPACITATED_REVIVE.md","snippets":{"lua":"IncapacitatedRevive(ped, ped2)","luaInvoke":"Citizen.InvokeNative(0xF6262491C7704A63, ped, ped2)","js":"IncapacitatedRevive(ped, ped2);","jsInvoke":"Citizen.invokeNative('0xF6262491C7704A63', ped, ped2);","csharp":"Function.Call((Hash)0xF6262491C7704A63, ped, ped2);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}