{"hash":"0x935CF6E42BAF7F4D","ns":"PED","name":"_PED_CLEAR_LOCO_MOTION","slug":"_PED_CLEAR_LOCO_MOTION","official":false,"named":true,"luaName":"PedClearLocoMotion","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"ped","type":"Ped"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/PED/_PED_CLEAR_LOCO_MOTION","markdownUrl":"https://natives.borderlinerp.com/natives/PED/_PED_CLEAR_LOCO_MOTION.md","snippets":{"lua":"PedClearLocoMotion(ped)","luaInvoke":"Citizen.InvokeNative(0x935CF6E42BAF7F4D, ped)","js":"PedClearLocoMotion(ped);","jsInvoke":"Citizen.invokeNative('0x935CF6E42BAF7F4D', ped);","csharp":"Function.Call((Hash)0x935CF6E42BAF7F4D, ped);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}