{"hash":"0xC494C76A34266E82","ns":"PED","name":"_PED_SET_SIMPLE_PLAYER_MEMORY","slug":"_PED_SET_SIMPLE_PLAYER_MEMORY","official":false,"named":true,"luaName":"PedSetSimplePlayerMemory","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"ped","type":"Ped"},{"name":"memoryType","type":"int"}],"summary":"","descriptions":[{"source":"alloc8or","format":"text","body":"memoryType: https://github.com/Halen84/RDR3-Native-Flags-And-Enums/tree/main/_PED_SET_SIMPLE_PLAYER_MEMORY"}],"examples":[],"aliases":[],"enums":["_PED_SET_SIMPLE_PLAYER_MEMORY"],"related":[],"build":"1207","sources":["alloc8or"],"doc":2,"url":"https://natives.borderlinerp.com/natives/PED/_PED_SET_SIMPLE_PLAYER_MEMORY","markdownUrl":"https://natives.borderlinerp.com/natives/PED/_PED_SET_SIMPLE_PLAYER_MEMORY.md","snippets":{"lua":"PedSetSimplePlayerMemory(ped, memoryType)","luaInvoke":"Citizen.InvokeNative(0xC494C76A34266E82, ped, memoryType)","js":"PedSetSimplePlayerMemory(ped, memoryType);","jsInvoke":"Citizen.invokeNative('0xC494C76A34266E82', ped, memoryType);","csharp":"Function.Call((Hash)0xC494C76A34266E82, ped, memoryType);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}