{"hash":"0xFC3BAB1801A8255A","ns":"PED","name":"_REMOVE_PED_EMOTIONAL_PRESET","slug":"_REMOVE_PED_EMOTIONAL_PRESET","official":false,"named":true,"luaName":"RemovePedEmotionalPreset","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"ped","type":"Ped"},{"name":"name","type":"const char*"}],"summary":"","descriptions":[{"source":"alloc8or","format":"text","body":"See _REQUEST_PED_EMOTIONAL_PRESET"}],"examples":[],"aliases":[],"enums":[],"related":["0x5C3C55EAAD19915F"],"build":"1207","sources":["alloc8or"],"doc":2,"url":"https://natives.borderlinerp.com/natives/PED/_REMOVE_PED_EMOTIONAL_PRESET","markdownUrl":"https://natives.borderlinerp.com/natives/PED/_REMOVE_PED_EMOTIONAL_PRESET.md","snippets":{"lua":"RemovePedEmotionalPreset(ped, name)","luaInvoke":"Citizen.InvokeNative(0xFC3BAB1801A8255A, ped, name)","js":"RemovePedEmotionalPreset(ped, name);","jsInvoke":"Citizen.invokeNative('0xFC3BAB1801A8255A', ped, name);","csharp":"Function.Call((Hash)0xFC3BAB1801A8255A, ped, name);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}