{"hash":"0x96C349DE04C49011","ns":"PED","name":"_REMOVE_PED_OVERLAY","slug":"_REMOVE_PED_OVERLAY","official":false,"named":true,"luaName":"RemovePedOverlay","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"textureId","type":"int"},{"name":"overlayId","type":"int"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/PED/_REMOVE_PED_OVERLAY","markdownUrl":"https://natives.borderlinerp.com/natives/PED/_REMOVE_PED_OVERLAY.md","snippets":{"lua":"RemovePedOverlay(textureId, overlayId)","luaInvoke":"Citizen.InvokeNative(0x96C349DE04C49011, textureId, overlayId)","js":"RemovePedOverlay(textureId, overlayId);","jsInvoke":"Citizen.invokeNative('0x96C349DE04C49011', textureId, overlayId);","csharp":"Function.Call((Hash)0x96C349DE04C49011, textureId, overlayId);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}