{"hash":"0xEAA8242C8479C27D","ns":"PED","name":"_REQUEST_PED_GETUP_ANIMATION","slug":"_REQUEST_PED_GETUP_ANIMATION","official":false,"named":true,"luaName":"RequestPedGetupAnimation","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"ped","type":"Ped"},{"name":"getUpType","type":"const char*"}],"summary":"Known get up animation types: REAR, FRONT","descriptions":[{"source":"alloc8or","format":"text","body":"Known get up animation types: REAR, FRONT"}],"examples":[],"aliases":[],"enums":[],"related":["0x3AE3552E7C207CC5"],"build":"1207","sources":["alloc8or"],"doc":2,"url":"https://natives.borderlinerp.com/natives/PED/_REQUEST_PED_GETUP_ANIMATION","markdownUrl":"https://natives.borderlinerp.com/natives/PED/_REQUEST_PED_GETUP_ANIMATION.md","snippets":{"lua":"RequestPedGetupAnimation(ped, getUpType)","luaInvoke":"Citizen.InvokeNative(0xEAA8242C8479C27D, ped, getUpType)","js":"RequestPedGetupAnimation(ped, getUpType);","jsInvoke":"Citizen.invokeNative('0xEAA8242C8479C27D', ped, getUpType);","csharp":"Function.Call((Hash)0xEAA8242C8479C27D, ped, getUpType);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}