{"hash":"0x801917E7D7BCE418","ns":"PED","name":"_RESET_PED_LADDER_MOVEMENT_SPEED_MODIFIER","slug":"_RESET_PED_LADDER_MOVEMENT_SPEED_MODIFIER","official":false,"named":true,"luaName":"ResetPedLadderMovementSpeedModifier","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"ped","type":"Ped"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":["0x05CE6AF4DF071D23"],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/PED/_RESET_PED_LADDER_MOVEMENT_SPEED_MODIFIER","markdownUrl":"https://natives.borderlinerp.com/natives/PED/_RESET_PED_LADDER_MOVEMENT_SPEED_MODIFIER.md","snippets":{"lua":"ResetPedLadderMovementSpeedModifier(ped)","luaInvoke":"Citizen.InvokeNative(0x801917E7D7BCE418, ped)","js":"ResetPedLadderMovementSpeedModifier(ped);","jsInvoke":"Citizen.invokeNative('0x801917E7D7BCE418', ped);","csharp":"Function.Call((Hash)0x801917E7D7BCE418, ped);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}