{"hash":"0x478F6B9920446CE2","ns":"PED","name":"_SET_FORMATION_AUTO_ASSIGN_POSITION","slug":"_SET_FORMATION_AUTO_ASSIGN_POSITION","official":false,"named":true,"luaName":"SetFormationAutoAssignPosition","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"groupId","type":"int"},{"name":"toggle","type":"BOOL"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/PED/_SET_FORMATION_AUTO_ASSIGN_POSITION","markdownUrl":"https://natives.borderlinerp.com/natives/PED/_SET_FORMATION_AUTO_ASSIGN_POSITION.md","snippets":{"lua":"SetFormationAutoAssignPosition(groupId, toggle)","luaInvoke":"Citizen.InvokeNative(0x478F6B9920446CE2, groupId, toggle)","js":"SetFormationAutoAssignPosition(groupId, toggle);","jsInvoke":"Citizen.invokeNative('0x478F6B9920446CE2', groupId, toggle);","csharp":"Function.Call((Hash)0x478F6B9920446CE2, groupId, toggle);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}