{"hash":"0xB8AB265426CFE6DD","ns":"PED","name":"_SET_HORSE_SCRIPTED_FLAG","slug":"_SET_HORSE_SCRIPTED_FLAG","official":false,"named":true,"luaName":"SetHorseScriptedFlag","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"ped","type":"Ped"},{"name":"toggle","type":"BOOL"}],"summary":"Sets an internal horse-component flag (bit 0x04) used for scripted control of mounts (e.g., after placing/rider-seating).","descriptions":[{"source":"alloc8or","format":"text","body":"Sets an internal horse-component flag (bit 0x04) used for scripted control of mounts (e.g., after placing/rider-seating). Pass true to set, false to clear. No effect on non-horses."},{"source":"vorp","format":"text","body":"Sets some flag on a horse"}],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or","vorp"],"doc":2,"url":"https://natives.borderlinerp.com/natives/PED/_SET_HORSE_SCRIPTED_FLAG","markdownUrl":"https://natives.borderlinerp.com/natives/PED/_SET_HORSE_SCRIPTED_FLAG.md","snippets":{"lua":"SetHorseScriptedFlag(ped, toggle)","luaInvoke":"Citizen.InvokeNative(0xB8AB265426CFE6DD, ped, toggle)","js":"SetHorseScriptedFlag(ped, toggle);","jsInvoke":"Citizen.invokeNative('0xB8AB265426CFE6DD', ped, toggle);","csharp":"Function.Call((Hash)0xB8AB265426CFE6DD, ped, toggle);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}