{"hash":"0xFFD54D9FE71B966A","ns":"PED","name":"_SET_PED_ACTIVATE_WOUND_EFFECT","slug":"_SET_PED_ACTIVATE_WOUND_EFFECT","official":false,"named":true,"luaName":"SetPedActivateWoundEffect","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"ped","type":"Ped"},{"name":"p1","type":"int"},{"name":"boneId","type":"int"},{"name":"moveWoundLeftRight","type":"float"},{"name":"bloodFountainPressure","type":"float"},{"name":"yaw","type":"float"},{"name":"bloodFountainDirection","type":"float"},{"name":"bloodFountainPulse","type":"float"},{"name":"p8","type":"float"},{"name":"p9","type":"float"}],"summary":"make blood fountain from your stomach: _SET_PED_ACTIVATE_WOUND_EFFECT(ped, unk, 2, 14411, 0.0, 0.1, 0.0, 0.0, 3.0, -1.0, 1.0)","descriptions":[{"source":"alloc8or","format":"text","body":"bloodFountainPressure: visible effect from 0.0 till 20.0\nyaw: visible effect from -3.0 till 3.0\nbloodFountainDirection: 1.0 left side, -1.0 right side\nbloodFountainPulse: from 0.1 (low) till 1.0 (fast)\nmake blood fountain from your stomach: _SET_PED_ACTIVATE_WOUND_EFFECT(ped, unk, 2, 14411, 0.0, 0.1, 0.0, 0.0, 3.0, -1.0, 1.0)"},{"source":"femga","format":"pre","body":"//0xFFD54D9FE71B966A  _SET_PED_WOUND_EFFECT(ped, 2, bone_id, float move_wound_up_down, float move_wound_forward_backward,  float move_wound_left_right, float blood_fountain_pressure, float yaw, float blood_fountain_direction, float blood_fountain_pulse)\n            -- make blood fountain from wound\n\n            -- blood_fountain_pressure: visible effect from 0.0 till 20.0\n            -- yaw: visible effect from -3.0 till 3.0\n            -- blood_fountain_direction: 1.0 left side, -1.0 right side\n            -- blood_fountain_pulse: from 0.1 (low) till 1.0 (fast)\n\n            --For example, make blood fountain from your stomach:\n            Citizen.InvokeNative(0xFFD54D9FE71B966A,PlayerPedId(), 2, 14411, 0.0, 0.1,0.0, 0.0,3.0,-1.0, 1.0);"}],"examples":[],"aliases":[],"enums":["eAnimBoneTag"],"related":[],"build":"1207","sources":["alloc8or","femga"],"doc":2,"url":"https://natives.borderlinerp.com/natives/PED/_SET_PED_ACTIVATE_WOUND_EFFECT","markdownUrl":"https://natives.borderlinerp.com/natives/PED/_SET_PED_ACTIVATE_WOUND_EFFECT.md","snippets":{"lua":"SetPedActivateWoundEffect(ped, p1, boneId, moveWoundLeftRight, bloodFountainPressure, yaw, bloodFountainDirection, bloodFountainPulse, p8, p9)","luaInvoke":"Citizen.InvokeNative(0xFFD54D9FE71B966A, ped, p1, boneId, moveWoundLeftRight, bloodFountainPressure, yaw, bloodFountainDirection, bloodFountainPulse, p8, p9)","js":"SetPedActivateWoundEffect(ped, p1, boneId, moveWoundLeftRight, bloodFountainPressure, yaw, bloodFountainDirection, bloodFountainPulse, p8, p9);","jsInvoke":"Citizen.invokeNative('0xFFD54D9FE71B966A', ped, p1, boneId, moveWoundLeftRight + 0.0000001, bloodFountainPressure + 0.0000001, yaw + 0.0000001, bloodFountainDirection + 0.0000001, bloodFountainPulse + 0.0000001, p8 + 0.0000001, p9 + 0.0000001);","csharp":"Function.Call((Hash)0xFFD54D9FE71B966A, ped, p1, boneId, moveWoundLeftRight, bloodFountainPressure, yaw, bloodFountainDirection, bloodFountainPulse, p8, p9);","notes":["Float parameters: Lua integers (`10`, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write `10.0` or `value + 0.0`. The generated JS wrappers add `0.0000001` to non-zero floats for the same reason.","The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}