{"hash":"0xCB9401F918CB0F75","ns":"PED","name":"_SET_PED_BLACKBOARD_BOOL","slug":"_SET_PED_BLACKBOARD_BOOL","official":false,"named":true,"luaName":"SetPedBlackboardBool","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"ped","type":"Ped"},{"name":"variableName","type":"const char*"},{"name":"value","type":"BOOL"},{"name":"removeTimer","type":"int"}],"summary":"","descriptions":[{"source":"femga","format":"pre","body":"// 0xCB9401F918CB0F75\nvoid N_0xCB9401F918CB0F75(Ped ped, char* walkstyleName, BOOL enable, Any p3)\n/*\nList of walkstyleNames:\n    \"MP_Style_Default\"\n    \"MP_Style_Casual\"\n    \"MP_Style_Crazy\"\n    \"MP_Style_Flamboyant\"\n    \"MP_Style_Gunslinger\"\n    \"MP_Style_Refined\"\n    \"MP_Style_SilentType\"\n    \"MP_Style_Greenhorn\"\n    \"MP_Style_Veteran\"\n    \"MP_Style_EasyRider\"\n\nApply walkstyle:\nCitizen.InvokeNative(0xCB9401F918CB0F75, PlayerPedId(), \"MP_Style_EasyRider\",true,-1)\n\nBefore applying other walkstyles, dont forget to remove existing one:\nCitizen.InvokeNative(0xCB9401F918CB0F75,PlayerPedId(), \"MP_Style_EasyRider\", 0, -1);\n*/"}],"examples":[],"aliases":[],"enums":[],"related":["0xA6F67BEC53379A32","0x498F2E77982D6945"],"build":"1207","sources":["alloc8or","femga"],"doc":1,"url":"https://natives.borderlinerp.com/natives/PED/_SET_PED_BLACKBOARD_BOOL","markdownUrl":"https://natives.borderlinerp.com/natives/PED/_SET_PED_BLACKBOARD_BOOL.md","snippets":{"lua":"SetPedBlackboardBool(ped, variableName, value, removeTimer)","luaInvoke":"Citizen.InvokeNative(0xCB9401F918CB0F75, ped, variableName, value, removeTimer)","js":"SetPedBlackboardBool(ped, variableName, value, removeTimer);","jsInvoke":"Citizen.invokeNative('0xCB9401F918CB0F75', ped, variableName, value, removeTimer);","csharp":"Function.Call((Hash)0xCB9401F918CB0F75, ped, variableName, value, removeTimer);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}