{"hash":"0x0E9E95FDEDCC9D35","ns":"PED","name":"_SET_PED_FORMATION_POSITION","slug":"_SET_PED_FORMATION_POSITION","official":false,"named":true,"luaName":"SetPedFormationPosition","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"ped","type":"Ped"},{"name":"position","type":"int"},{"name":"toggle","type":"BOOL"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/PED/_SET_PED_FORMATION_POSITION","markdownUrl":"https://natives.borderlinerp.com/natives/PED/_SET_PED_FORMATION_POSITION.md","snippets":{"lua":"SetPedFormationPosition(ped, position, toggle)","luaInvoke":"Citizen.InvokeNative(0x0E9E95FDEDCC9D35, ped, position, toggle)","js":"SetPedFormationPosition(ped, position, toggle);","jsInvoke":"Citizen.invokeNative('0x0E9E95FDEDCC9D35', ped, position, toggle);","csharp":"Function.Call((Hash)0x0E9E95FDEDCC9D35, ped, position, toggle);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}