{"hash":"0x8301D87B1B89E219","ns":"PED","name":"_SET_PED_GRAPPLE_ACTION","slug":"_SET_PED_GRAPPLE_ACTION","official":false,"named":true,"luaName":"SetPedGrappleAction","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"ped","type":"Ped"},{"name":"grappleAction","type":"Hash"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/PED/_SET_PED_GRAPPLE_ACTION","markdownUrl":"https://natives.borderlinerp.com/natives/PED/_SET_PED_GRAPPLE_ACTION.md","snippets":{"lua":"SetPedGrappleAction(ped, grappleAction)","luaInvoke":"Citizen.InvokeNative(0x8301D87B1B89E219, ped, grappleAction)","js":"SetPedGrappleAction(ped, grappleAction);","jsInvoke":"Citizen.invokeNative('0x8301D87B1B89E219', ped, grappleAction);","csharp":"Function.Call((Hash)0x8301D87B1B89E219, ped, grappleAction);","notes":["Hash parameters: the named function also accepts a string and hashes it for you; `Citizen.InvokeNative` needs the number — pass `joaat(\"name\")` or a backtick literal like `` `name` ``.","The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}