{"hash":"0xF6B82FCE03B43A37","ns":"PED","name":"_SET_PED_HEALTH_CONFIG","slug":"_SET_PED_HEALTH_CONFIG","official":false,"named":true,"luaName":"SetPedHealthConfig","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"ped","type":"Ped"},{"name":"configHash","type":"Hash"}],"summary":"","descriptions":[{"source":"alloc8or","format":"text","body":"configHash: see pedhealth.meta"}],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":2,"url":"https://natives.borderlinerp.com/natives/PED/_SET_PED_HEALTH_CONFIG","markdownUrl":"https://natives.borderlinerp.com/natives/PED/_SET_PED_HEALTH_CONFIG.md","snippets":{"lua":"SetPedHealthConfig(ped, configHash)","luaInvoke":"Citizen.InvokeNative(0xF6B82FCE03B43A37, ped, configHash)","js":"SetPedHealthConfig(ped, configHash);","jsInvoke":"Citizen.invokeNative('0xF6B82FCE03B43A37', ped, configHash);","csharp":"Function.Call((Hash)0xF6B82FCE03B43A37, ped, configHash);","notes":["Hash parameters: the named function also accepts a string and hashes it for you; `Citizen.InvokeNative` needs the number — pass `joaat(\"name\")` or a backtick literal like `` `name` ``.","The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}