{"hash":"0x39ED303390DDEAC7","ns":"PED","name":"_SET_PED_INCAPACITATION_MODIFIERS","slug":"_SET_PED_INCAPACITATION_MODIFIERS","official":false,"named":true,"luaName":"SetPedIncapacitationModifiers","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"ped","type":"Ped"},{"name":"canBeIncapacitated","type":"BOOL"},{"name":"threshold","type":"int"},{"name":"bleedoutTime","type":"int"},{"name":"p4","type":"int"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/PED/_SET_PED_INCAPACITATION_MODIFIERS","markdownUrl":"https://natives.borderlinerp.com/natives/PED/_SET_PED_INCAPACITATION_MODIFIERS.md","snippets":{"lua":"SetPedIncapacitationModifiers(ped, canBeIncapacitated, threshold, bleedoutTime, p4)","luaInvoke":"Citizen.InvokeNative(0x39ED303390DDEAC7, ped, canBeIncapacitated, threshold, bleedoutTime, p4)","js":"SetPedIncapacitationModifiers(ped, canBeIncapacitated, threshold, bleedoutTime, p4);","jsInvoke":"Citizen.invokeNative('0x39ED303390DDEAC7', ped, canBeIncapacitated, threshold, bleedoutTime, p4);","csharp":"Function.Call((Hash)0x39ED303390DDEAC7, ped, canBeIncapacitated, threshold, bleedoutTime, p4);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}