{"hash":"0xA3C53CDE922BC78B","ns":"PED","name":"_SET_PED_INTERACTION_NEGATIVE_RESPONSE","slug":"_SET_PED_INTERACTION_NEGATIVE_RESPONSE","official":false,"named":true,"luaName":"SetPedInteractionNegativeResponse","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"ped","type":"Ped"},{"name":"speech","type":"const char*"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/PED/_SET_PED_INTERACTION_NEGATIVE_RESPONSE","markdownUrl":"https://natives.borderlinerp.com/natives/PED/_SET_PED_INTERACTION_NEGATIVE_RESPONSE.md","snippets":{"lua":"SetPedInteractionNegativeResponse(ped, speech)","luaInvoke":"Citizen.InvokeNative(0xA3C53CDE922BC78B, ped, speech)","js":"SetPedInteractionNegativeResponse(ped, speech);","jsInvoke":"Citizen.invokeNative('0xA3C53CDE922BC78B', ped, speech);","csharp":"Function.Call((Hash)0xA3C53CDE922BC78B, ped, speech);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}