{"hash":"0x4A48B6E03BABB4AC","ns":"PED","name":"_SET_PED_PROMPT_NAME","slug":"_SET_PED_PROMPT_NAME","official":false,"named":true,"luaName":"SetPedPromptName","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"ped","type":"Ped"},{"name":"name","type":"const char*"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/PED/_SET_PED_PROMPT_NAME","markdownUrl":"https://natives.borderlinerp.com/natives/PED/_SET_PED_PROMPT_NAME.md","snippets":{"lua":"SetPedPromptName(ped, name)","luaInvoke":"Citizen.InvokeNative(0x4A48B6E03BABB4AC, ped, name)","js":"SetPedPromptName(ped, name);","jsInvoke":"Citizen.invokeNative('0x4A48B6E03BABB4AC', ped, name);","csharp":"Function.Call((Hash)0x4A48B6E03BABB4AC, ped, name);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}