{"hash":"0xA5950E16B8F31052","ns":"PED","name":"_SET_PED_TRAIL_EFFECT","slug":"_SET_PED_TRAIL_EFFECT","official":false,"named":true,"luaName":"SetPedTrailEffect","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"ped","type":"Ped"},{"name":"p1","type":"BOOL"},{"name":"duration","type":"float"}],"summary":"duration in seconds","descriptions":[{"source":"alloc8or","format":"text","body":"duration in seconds"}],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":2,"url":"https://natives.borderlinerp.com/natives/PED/_SET_PED_TRAIL_EFFECT","markdownUrl":"https://natives.borderlinerp.com/natives/PED/_SET_PED_TRAIL_EFFECT.md","snippets":{"lua":"SetPedTrailEffect(ped, p1, duration)","luaInvoke":"Citizen.InvokeNative(0xA5950E16B8F31052, ped, p1, duration)","js":"SetPedTrailEffect(ped, p1, duration);","jsInvoke":"Citizen.invokeNative('0xA5950E16B8F31052', ped, p1, duration + 0.0000001);","csharp":"Function.Call((Hash)0xA5950E16B8F31052, ped, p1, duration);","notes":["Float parameters: Lua integers (`10`, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write `10.0` or `value + 0.0`. The generated JS wrappers add `0.0000001` to non-zero floats for the same reason.","The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}