{"hash":"0xEB72453B6F5B45B0","ns":"PED","name":"_SET_PED_USE_HORSE_MAP_COLLISION","slug":"_SET_PED_USE_HORSE_MAP_COLLISION","official":false,"named":true,"luaName":"SetPedUseHorseMapCollision","game":"rdr3","apiset":"client","returnType":"Any","params":[{"name":"ped","type":"Ped"},{"name":"toggle","type":"BOOL"}],"summary":"Doesn't actually return anything.","descriptions":[{"source":"alloc8or","format":"text","body":"Doesn't actually return anything."}],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1232","sources":["alloc8or"],"doc":2,"url":"https://natives.borderlinerp.com/natives/PED/_SET_PED_USE_HORSE_MAP_COLLISION","markdownUrl":"https://natives.borderlinerp.com/natives/PED/_SET_PED_USE_HORSE_MAP_COLLISION.md","snippets":{"lua":"local retval = SetPedUseHorseMapCollision(ped, toggle)","luaInvoke":"local retval = Citizen.InvokeNative(0xEB72453B6F5B45B0, ped, toggle, Citizen.ResultAsInteger())","js":"const retval = SetPedUseHorseMapCollision(ped, toggle);","jsInvoke":"const retval = Citizen.invokeNative('0xEB72453B6F5B45B0', ped, toggle, Citizen.returnResultAnyway(), Citizen.resultAsInteger());","csharp":"int retval = Function.Call<int>((Hash)0xEB72453B6F5B45B0, ped, toggle);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}