{"hash":"0xD05AD61F242C626B","ns":"PED","name":"_SET_PED_VOICE_VOLUME","slug":"_SET_PED_VOICE_VOLUME","official":false,"named":true,"luaName":"SetPedVoiceVolume","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"ped","type":"Ped"},{"name":"volume","type":"float"}],"summary":"_SET_PED_S* - _SET_PED_T*","descriptions":[{"source":"alloc8or","format":"text","body":"_SET_PED_S* - _SET_PED_T*"}],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":2,"url":"https://natives.borderlinerp.com/natives/PED/_SET_PED_VOICE_VOLUME","markdownUrl":"https://natives.borderlinerp.com/natives/PED/_SET_PED_VOICE_VOLUME.md","snippets":{"lua":"SetPedVoiceVolume(ped, volume)","luaInvoke":"Citizen.InvokeNative(0xD05AD61F242C626B, ped, volume)","js":"SetPedVoiceVolume(ped, volume);","jsInvoke":"Citizen.invokeNative('0xD05AD61F242C626B', ped, volume + 0.0000001);","csharp":"Function.Call((Hash)0xD05AD61F242C626B, ped, volume);","notes":["Float parameters: Lua integers (`10`, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write `10.0` or `value + 0.0`. The generated JS wrappers add `0.0000001` to non-zero floats for the same reason.","The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}