{"hash":"0x345C9F993A8AB4A4","ns":"PED","name":"_SET_STAMINA_RECHARGE_MULTIPLIER","slug":"_SET_STAMINA_RECHARGE_MULTIPLIER","official":false,"named":true,"luaName":"SetStaminaRechargeMultiplier","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"ped","type":"Ped"},{"name":"multiplier","type":"int"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":["0xE7687EB2F634ABF0"],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/PED/_SET_STAMINA_RECHARGE_MULTIPLIER","markdownUrl":"https://natives.borderlinerp.com/natives/PED/_SET_STAMINA_RECHARGE_MULTIPLIER.md","snippets":{"lua":"SetStaminaRechargeMultiplier(ped, multiplier)","luaInvoke":"Citizen.InvokeNative(0x345C9F993A8AB4A4, ped, multiplier)","js":"SetStaminaRechargeMultiplier(ped, multiplier);","jsInvoke":"Citizen.invokeNative('0x345C9F993A8AB4A4', ped, multiplier);","csharp":"Function.Call((Hash)0x345C9F993A8AB4A4, ped, multiplier);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}