{"hash":"0x932786CE3C76477C","ns":"PED","name":"_SET_TOTAL_PED_DAMAGE_FALLOFF_BONUS","slug":"_SET_TOTAL_PED_DAMAGE_FALLOFF_BONUS","official":false,"named":true,"luaName":"SetTotalPedDamageFalloffBonus","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"ped","type":"Ped"},{"name":"bonus","type":"float"}],"summary":"_SET_W(EAPON?)*","descriptions":[{"source":"alloc8or","format":"text","body":"_SET_W(EAPON?)*"}],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":2,"url":"https://natives.borderlinerp.com/natives/PED/_SET_TOTAL_PED_DAMAGE_FALLOFF_BONUS","markdownUrl":"https://natives.borderlinerp.com/natives/PED/_SET_TOTAL_PED_DAMAGE_FALLOFF_BONUS.md","snippets":{"lua":"SetTotalPedDamageFalloffBonus(ped, bonus)","luaInvoke":"Citizen.InvokeNative(0x932786CE3C76477C, ped, bonus)","js":"SetTotalPedDamageFalloffBonus(ped, bonus);","jsInvoke":"Citizen.invokeNative('0x932786CE3C76477C', ped, bonus + 0.0000001);","csharp":"Function.Call((Hash)0x932786CE3C76477C, ped, bonus);","notes":["Float parameters: Lua integers (`10`, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write `10.0` or `value + 0.0`. The generated JS wrappers add `0.0000001` to non-zero floats for the same reason.","The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}