{"hash":"0x83ED1FC9DF3411F5","ns":"PED","name":"_SPAWNPOINTS_START_SEARCH_WITH_VOLUME","slug":"_SPAWNPOINTS_START_SEARCH_WITH_VOLUME","official":false,"named":true,"luaName":"SpawnpointsStartSearchWithVolume","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"volume","type":"Volume"},{"name":"spawnpointsFlag","type":"int"},{"name":"p2","type":"float"},{"name":"duration","type":"int"},{"name":"p4","type":"float"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1311","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/PED/_SPAWNPOINTS_START_SEARCH_WITH_VOLUME","markdownUrl":"https://natives.borderlinerp.com/natives/PED/_SPAWNPOINTS_START_SEARCH_WITH_VOLUME.md","snippets":{"lua":"SpawnpointsStartSearchWithVolume(volume, spawnpointsFlag, p2, duration, p4)","luaInvoke":"Citizen.InvokeNative(0x83ED1FC9DF3411F5, volume, spawnpointsFlag, p2, duration, p4)","js":"SpawnpointsStartSearchWithVolume(volume, spawnpointsFlag, p2, duration, p4);","jsInvoke":"Citizen.invokeNative('0x83ED1FC9DF3411F5', volume, spawnpointsFlag, p2 + 0.0000001, duration, p4 + 0.0000001);","csharp":"Function.Call((Hash)0x83ED1FC9DF3411F5, volume, spawnpointsFlag, p2, duration, p4);","notes":["Float parameters: Lua integers (`10`, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write `10.0` or `value + 0.0`. The generated JS wrappers add `0.0000001` to non-zero floats for the same reason.","The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}