{"hash":"0x0F9E754EBE8FDBFA","ns":"PED","name":"_UPDATE_ANIMAL_DAMAGE_MODIFIER","slug":"_UPDATE_ANIMAL_DAMAGE_MODIFIER","official":false,"named":true,"luaName":"UpdateAnimalDamageModifier","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"player","type":"Player"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1311","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/PED/_UPDATE_ANIMAL_DAMAGE_MODIFIER","markdownUrl":"https://natives.borderlinerp.com/natives/PED/_UPDATE_ANIMAL_DAMAGE_MODIFIER.md","snippets":{"lua":"UpdateAnimalDamageModifier(player)","luaInvoke":"Citizen.InvokeNative(0x0F9E754EBE8FDBFA, player)","js":"UpdateAnimalDamageModifier(player);","jsInvoke":"Citizen.invokeNative('0x0F9E754EBE8FDBFA', player);","csharp":"Function.Call((Hash)0x0F9E754EBE8FDBFA, player);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}