{"hash":"0xCC8CA3E88256E58F","ns":"PED","name":"_UPDATE_PED_VARIATION","slug":"_UPDATE_PED_VARIATION","official":false,"named":true,"luaName":"UpdatePedVariation","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"ped","type":"Ped"},{"name":"p1","type":"BOOL"},{"name":"p2","type":"BOOL"},{"name":"p3","type":"BOOL"},{"name":"p4","type":"BOOL"},{"name":"p5","type":"BOOL"}],"summary":"Update variation on ped, needed after first creation, or when component or texture/overlay is changed","descriptions":[{"source":"alloc8or","format":"text","body":"Update variation on ped, needed after first creation, or when component or texture/overlay is changed"}],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":2,"url":"https://natives.borderlinerp.com/natives/PED/_UPDATE_PED_VARIATION","markdownUrl":"https://natives.borderlinerp.com/natives/PED/_UPDATE_PED_VARIATION.md","snippets":{"lua":"UpdatePedVariation(ped, p1, p2, p3, p4, p5)","luaInvoke":"Citizen.InvokeNative(0xCC8CA3E88256E58F, ped, p1, p2, p3, p4, p5)","js":"UpdatePedVariation(ped, p1, p2, p3, p4, p5);","jsInvoke":"Citizen.invokeNative('0xCC8CA3E88256E58F', ped, p1, p2, p3, p4, p5);","csharp":"Function.Call((Hash)0xCC8CA3E88256E58F, ped, p1, p2, p3, p4, p5);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}